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Monthly Archives: January 2009

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slub @ noise = noise

Posted on January 14, 2009 by dave
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Movement from light

Posted on January 12, 2009 by dave
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My first solar engine, using a flashing LED as a voltage trigger. Has a sort of fluttery daintiness…

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Biology, Electronics, Aesthetics, and Mechanics

Posted on January 9, 2009 by dave
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A bit of research into BEAM robots. Looking at the reactive approach to sensor -> actuator control, and trying to understand what Nv Neurons and Suspended Bicores are all about. Nice to have a quick go at building something in the midst of reading stuff.

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Lirec work begins

Posted on January 8, 2009 by dave
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My work on Lirec has begun this week – lots of reading to start with, and putting notes on the libarynth.

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Fluxus manual

Posted on January 5, 2009 by dave
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I spent a lot of the weekend working on improving the fluxus documentation by writing something which might serve as a user manual. Lots of work to do on it yet though.

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(type->poly)

Posted on January 2, 2009 by dave
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I’ve added (type->poly) to fluxus, which means you can do everything with your typefaces that you can do with polygons, such as add texture and deform them. Here’s an example with wingdings…

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Mulberries in the wind…

Posted on January 2, 2009 by dave
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A test using textures taken from Theun’s patabotanical illustrations.

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