Domes
2009.08.25
Tests for extremely wide field of view planetarium projection (more on this soon) using fluxus’s new render to texture feature – thanks to Gabor for adding it.
dave’s blog of art and programming
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Domes2009.08.25
Tests for extremely wide field of view planetarium projection (more on this soon) using fluxus’s new render to texture feature – thanks to Gabor for adding it. one comment
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and thanks to you for putting it properly into the renderer code.