Prettier branches
2009.09.28
Some procedural branches rendered with ‘cheap as chips’ camera facing sprite ribbons, rather than solid geometry. They are textured to match the toonshader on the plant eyes player generated roots:
dave’s blog of art and programming
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Prettier branches2009.09.28
Some procedural branches rendered with ‘cheap as chips’ camera facing sprite ribbons, rather than solid geometry. They are textured to match the toonshader on the plant eyes player generated roots:
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