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	<title>Comments on: Al Jazari in flash! (or haxe)</title>
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		<title>By: Kassen</title>
		<link>http://www.pawfal.org/dave/blog/2009/11/al-jazari-in-flash-or-haxe/comment-page-1/#comment-84</link>
		<dc:creator>Kassen</dc:creator>
		<pubDate>Thu, 19 Nov 2009 15:10:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.pawfal.org/dave/blog/?p=887#comment-84</guid>
		<description>New version is even better; no obvious issues for me yet.

CCR is freely available as part of the &quot;Audicle&quot;. Audicle is perhaps *the* most beautiful looking IDE out there but it hasn&#039;t been in development for quite a while and CCR comes from a PLORK performance. Even if you get it to run it&#039;s not clear what to do with it without having one of the Princeton people set it up for you, their network and so on. I think there is some video in one of Ge&#039;s online presentations. Oh, well, there have been new-ish rumours about work on GLucK (ChucK for OpenGL). I&#039;d like to do ChucK ChucK Revolution; we have a dancing man in the Audicle, we have a perfect icon for scrolling arrows, we have a theme-song and mechanics for timing detection :-).

How about a set of genre names (jazz, rock, techno, etc) that people could put in the &quot;favourite music&quot; field on their profile. The first of these would be read by JamCity and used as the sound-set for that user&#039;s robot avatar in JamCity? You&#039;d have a decent chance of that already working for many people without a need for edits. Another interesting metric could be the ratio between posts/comments placed on one&#039;s own wall and posts/comments placed on friends walls in the last week. That would say something about whether the user is in a introverted or extroverted mood and might affect how the robots react when bumping into each other?</description>
		<content:encoded><![CDATA[<p>New version is even better; no obvious issues for me yet.</p>
<p>CCR is freely available as part of the &#8220;Audicle&#8221;. Audicle is perhaps *the* most beautiful looking IDE out there but it hasn&#8217;t been in development for quite a while and CCR comes from a PLORK performance. Even if you get it to run it&#8217;s not clear what to do with it without having one of the Princeton people set it up for you, their network and so on. I think there is some video in one of Ge&#8217;s online presentations. Oh, well, there have been new-ish rumours about work on GLucK (ChucK for OpenGL). I&#8217;d like to do ChucK ChucK Revolution; we have a dancing man in the Audicle, we have a perfect icon for scrolling arrows, we have a theme-song and mechanics for timing detection :-).</p>
<p>How about a set of genre names (jazz, rock, techno, etc) that people could put in the &#8220;favourite music&#8221; field on their profile. The first of these would be read by JamCity and used as the sound-set for that user&#8217;s robot avatar in JamCity? You&#8217;d have a decent chance of that already working for many people without a need for edits. Another interesting metric could be the ratio between posts/comments placed on one&#8217;s own wall and posts/comments placed on friends walls in the last week. That would say something about whether the user is in a introverted or extroverted mood and might affect how the robots react when bumping into each other?</p>
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		<title>By: dave</title>
		<link>http://www.pawfal.org/dave/blog/2009/11/al-jazari-in-flash-or-haxe/comment-page-1/#comment-83</link>
		<dc:creator>dave</dc:creator>
		<pubDate>Thu, 19 Nov 2009 12:03:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.pawfal.org/dave/blog/?p=887#comment-83</guid>
		<description>Hi Kassen, yes the weirdness on the trigger clicking is due to overlapping sprites and transparency - flash doesn&#039;t seem to do the mouse selection very well, I can probably improve this by changing the sprites a bit. I&#039;ve moved the cloud up so you can click on every cube now.

Chu chu rocket is superb, I hadn&#039;t seen the chuck version - it looks great. I&#039;d love to see it in performance. I have a similar plans of network play for the JamCity game. 

I&#039;m playing FarmVille, which sort of got me started looking at haxe/flash - and thinking about using facebook friend info for... something, not sure exactly what yet.</description>
		<content:encoded><![CDATA[<p>Hi Kassen, yes the weirdness on the trigger clicking is due to overlapping sprites and transparency &#8211; flash doesn&#8217;t seem to do the mouse selection very well, I can probably improve this by changing the sprites a bit. I&#8217;ve moved the cloud up so you can click on every cube now.</p>
<p>Chu chu rocket is superb, I hadn&#8217;t seen the chuck version &#8211; it looks great. I&#8217;d love to see it in performance. I have a similar plans of network play for the JamCity game. </p>
<p>I&#8217;m playing FarmVille, which sort of got me started looking at haxe/flash &#8211; and thinking about using facebook friend info for&#8230; something, not sure exactly what yet.</p>
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		<title>By: Kassen</title>
		<link>http://www.pawfal.org/dave/blog/2009/11/al-jazari-in-flash-or-haxe/comment-page-1/#comment-81</link>
		<dc:creator>Kassen</dc:creator>
		<pubDate>Wed, 18 Nov 2009 22:04:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.pawfal.org/dave/blog/?p=887#comment-81</guid>
		<description>I love it!

I did notice though that on my system (really quite pedestrian Ubuntu) the game responds to the centre of the mouse cursor&#039;s icon, as opposed to the top left where the tip of the arrow is. This leads to miss-clicking. I also noted I&#039;m unable to affect the squares below the &quot;think cloud&quot;. Probably both known issues?

Did you ever see this?
http://audicle.cs.princeton.edu/doc/faces/ccr.html

I think that&#039;s somewhat related and a interesting perspective on this kind of thing if we&#039;d like collaborative/social experiments without all players sharing the same screen/computer (like with the installation version of Al Jazari). I noticed that FarmVille does disappointingly little with the idea of people having &quot;neighbouring&quot; fields (and doesn&#039;t have nearly enough acid either). If only we could merge this, ChucK ChucK Rocket and FarmVille world domination or at least worldwide acidic time-wasting would be ours!</description>
		<content:encoded><![CDATA[<p>I love it!</p>
<p>I did notice though that on my system (really quite pedestrian Ubuntu) the game responds to the centre of the mouse cursor&#8217;s icon, as opposed to the top left where the tip of the arrow is. This leads to miss-clicking. I also noted I&#8217;m unable to affect the squares below the &#8220;think cloud&#8221;. Probably both known issues?</p>
<p>Did you ever see this?<br />
<a href="http://audicle.cs.princeton.edu/doc/faces/ccr.html" rel="nofollow">http://audicle.cs.princeton.edu/doc/faces/ccr.html</a></p>
<p>I think that&#8217;s somewhat related and a interesting perspective on this kind of thing if we&#8217;d like collaborative/social experiments without all players sharing the same screen/computer (like with the installation version of Al Jazari). I noticed that FarmVille does disappointingly little with the idea of people having &#8220;neighbouring&#8221; fields (and doesn&#8217;t have nearly enough acid either). If only we could merge this, ChucK ChucK Rocket and FarmVille world domination or at least worldwide acidic time-wasting would be ours!</p>
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		<title>By: Twitter Trackbacks for dave’s blog of art and programming &#124; Al Jazari in flash! (or haxe) [pawfal.org] on Topsy.com</title>
		<link>http://www.pawfal.org/dave/blog/2009/11/al-jazari-in-flash-or-haxe/comment-page-1/#comment-80</link>
		<dc:creator>Twitter Trackbacks for dave’s blog of art and programming &#124; Al Jazari in flash! (or haxe) [pawfal.org] on Topsy.com</dc:creator>
		<pubDate>Wed, 18 Nov 2009 21:20:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.pawfal.org/dave/blog/?p=887#comment-80</guid>
		<description>[...] dave’s blog of art and programming &#124; Al Jazari in flash! (or haxe)  www.pawfal.org/dave/blog/2009/11/al-jazari-in-flash-or-haxe &#8211; view page &#8211; cached  My first flash/haxe app, which I found really fun to make. Click on the code to change the instructions, and on the cubes to activate or deactivate triggers - there is only one (808 handclap) sample... Read moreMy first flash/haxe app, which I found really fun to make. Click on the code to change the instructions, and on the cubes to activate or deactivate triggers - there is only one (808 handclap) sample working for the moment. Read less [...]</description>
		<content:encoded><![CDATA[<p>[...] dave’s blog of art and programming | Al Jazari in flash! (or haxe)  <a href="http://www.pawfal.org/dave/blog/2009/11/al-jazari-in-flash-or-haxe" rel="nofollow">http://www.pawfal.org/dave/blog/2009/11/al-jazari-in-flash-or-haxe</a> &ndash; view page &ndash; cached  My first flash/haxe app, which I found really fun to make. Click on the code to change the instructions, and on the cubes to activate or deactivate triggers &#8211; there is only one (808 handclap) sample&#8230; Read moreMy first flash/haxe app, which I found really fun to make. Click on the code to change the instructions, and on the cubes to activate or deactivate triggers &#8211; there is only one (808 handclap) sample working for the moment. Read less [...]</p>
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