A holiday project run amok, an idea to make version of betablocker for musical livecoding on minimal hardware – eschewing the world of yuppie smartphones for the gameboy ds.
The betablocker virtual machine is up and running, sound is working (although only one sample at the moment) and the tiles are rendered using nintendo’s 2D hardware, with really nice smooth scrolling – as you’d expect I guess. The icons need a bit of work yet, and I’m only using the top screen for debugging at the moment.
The instructions are represented by images, which are designed to only be a little more cryptic than assembler instructions tend to be. No actual livecoding is possible yet, that’s next. Code here, executable here (you’ll need some additional kit to run it on hardware). I’ll provide some level of documentation, when it is actually working.