Location based sound, part two

Our first public test for the The swamp that was, a bicycle opera takes place next weekend, so I’ve been working on the on-bike software and getting more experience with the BeagleBoard while Kaffe builds up the sound pieces. In order to test the software, I’ve made a local map I can play with:

Each coloured zone represents a different audio sample. We are also experimenting with direction, panning each sound depending on your direction and that of the sound source. For example it’s possible to set a sound to come from the north, which pans it to the left if you are heading in an easterly direction and the reverse. Using this test map, I can run the system on battery while out walking the dog:

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