New camouflage pattern engine

One of the new projects we have at foam kernow is a ambitious new extension of the egglab player driven camouflage evolution game with Laura Kelley and Anna Hughes at Cambridge Uni.

As part of this we are expanding the patterns possible with the HTML5 canvas based pattern synthesiser to include geometric designs. Anna and Laura are interested in how camouflage has evolved to disrupt perception of movement so we need a similar citizen science game system as the eggs, but with different shapes that move at different speeds.

Here are some test mutations of un-evolved random starting genomes:

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This is an example pattern program:

5gen

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