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	<title>Comments for dave&#039;s blog of art and programming</title>
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	<link>http://www.pawfal.org/dave/blog</link>
	<description>missing acceptable use policy</description>
	<lastBuildDate>Fri, 27 Jan 2012 17:05:40 +0000</lastBuildDate>
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		<title>Comment on Evolving musical bytecode #3 by dave&#39;s blog of art and programming &#124; Betablocker DS code patterns (part 1)</title>
		<link>http://www.pawfal.org/dave/blog/2011/10/evolving-musical-bytecode-3/comment-page-1/#comment-372</link>
		<dc:creator>dave&#39;s blog of art and programming &#124; Betablocker DS code patterns (part 1)</dc:creator>
		<pubDate>Fri, 27 Jan 2012 17:05:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.pawfal.org/dave/blog/?p=2331#comment-372</guid>
		<description>[...] to follow in this series. See also evolved betablocker genetic programs.   Categories : howto&#160;&#160; livecoding&#160;&#160; visual programming trackback     You must [...]</description>
		<content:encoded><![CDATA[<p>[...] to follow in this series. See also evolved betablocker genetic programs.   Categories : howto&nbsp;&nbsp; livecoding&nbsp;&nbsp; visual programming trackback     You must [...]</p>
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	</item>
	<item>
		<title>Comment on Naked on Pluto &#8211; the film by dave&#39;s blog of art and programming &#124; Naked on Pluto – the film &#171; Blog filmów</title>
		<link>http://www.pawfal.org/dave/blog/2011/10/naked-on-pluto-the-film/comment-page-1/#comment-334</link>
		<dc:creator>dave&#39;s blog of art and programming &#124; Naked on Pluto – the film &#171; Blog filmów</dc:creator>
		<pubDate>Tue, 11 Oct 2011 11:15:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.pawfal.org/dave/blog/?p=2345#comment-334</guid>
		<description>[...] Read the original here: dave&#039;s blog of art and programming &#124; Naked on Pluto – the film [...]</description>
		<content:encoded><![CDATA[<p>[...] Read the original here: dave&#39;s blog of art and programming | Naked on Pluto – the film [...]</p>
]]></content:encoded>
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		<title>Comment on Evolving musical bytecode #2 by dave&#39;s blog of art and programming &#124; Evolving musical bytecode #3</title>
		<link>http://www.pawfal.org/dave/blog/2011/10/evolving-musical-bytecode-2/comment-page-1/#comment-332</link>
		<dc:creator>dave&#39;s blog of art and programming &#124; Evolving musical bytecode #3</dc:creator>
		<pubDate>Mon, 10 Oct 2011 07:57:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.pawfal.org/dave/blog/?p=2312#comment-332</guid>
		<description>[...] the next attempt in BetaBlocker bytecode evolution I wanted to favour patterns that had a rhythmic nature by measuring them with this [...]</description>
		<content:encoded><![CDATA[<p>[...] the next attempt in BetaBlocker bytecode evolution I wanted to favour patterns that had a rhythmic nature by measuring them with this [...]</p>
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	<item>
		<title>Comment on Evolving musical bytecode by dave&#39;s blog of art and programming &#124; Evolving musical bytecode #2</title>
		<link>http://www.pawfal.org/dave/blog/2011/10/evolving-musical-bytecode/comment-page-1/#comment-331</link>
		<dc:creator>dave&#39;s blog of art and programming &#124; Evolving musical bytecode #2</dc:creator>
		<pubDate>Sun, 09 Oct 2011 19:27:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.pawfal.org/dave/blog/?p=2297#comment-331</guid>
		<description>[...] on from the first BetaBlocker genetic algorithm bytecode experiments, in addition to the &quot;most different notes&quot; fitness function I added a similar calculation for the [...]</description>
		<content:encoded><![CDATA[<p>[...] on from the first BetaBlocker genetic algorithm bytecode experiments, in addition to the &quot;most different notes&quot; fitness function I added a similar calculation for the [...]</p>
]]></content:encoded>
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		<title>Comment on Genetic programming music patterns #2 by dave&#39;s blog of art and programming &#124; Evolving musical bytecode</title>
		<link>http://www.pawfal.org/dave/blog/2010/08/genetic-programming-music-patterns-2/comment-page-1/#comment-325</link>
		<dc:creator>dave&#39;s blog of art and programming &#124; Evolving musical bytecode</dc:creator>
		<pubDate>Thu, 06 Oct 2011 13:45:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.pawfal.org/dave/blog/?p=1298#comment-325</guid>
		<description>[...] means I can continue with the genetic programming experiments and try evolving programs using a real genetic algorithm framework, using the betablocker [...]</description>
		<content:encoded><![CDATA[<p>[...] means I can continue with the genetic programming experiments and try evolving programs using a real genetic algorithm framework, using the betablocker [...]</p>
]]></content:encoded>
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		<title>Comment on Free software projects are not products by dave&#8217;s blog of art and programming &#124; Free software projects are not products &#124; deviator log</title>
		<link>http://www.pawfal.org/dave/blog/2011/08/free-software-projects-are-not-products/comment-page-1/#comment-324</link>
		<dc:creator>dave&#8217;s blog of art and programming &#124; Free software projects are not products &#124; deviator log</dc:creator>
		<pubDate>Wed, 05 Oct 2011 15:37:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.pawfal.org/dave/blog/?p=2202#comment-324</guid>
		<description>[...] dave&#8217;s blog of art and programming &#124; Free software projects are not products.   This entry was posted in inspiration and tagged free software. Bookmark the [...]</description>
		<content:encoded><![CDATA[<p>[...] dave&#8217;s blog of art and programming | Free software projects are not products.   This entry was posted in inspiration and tagged free software. Bookmark the [...]</p>
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		<title>Comment on Colourful emotions by dave&#39;s blog of art and programming &#124; Emotional Colour Map</title>
		<link>http://www.pawfal.org/dave/blog/2011/08/colourful-emotions/comment-page-1/#comment-321</link>
		<dc:creator>dave&#39;s blog of art and programming &#124; Emotional Colour Map</dc:creator>
		<pubDate>Wed, 14 Sep 2011 15:12:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.pawfal.org/dave/blog/?p=2198#comment-321</guid>
		<description>[...] were made with the colours of the plants and the general feel of the game in mind. I think the problems I found with this exercise was a lack of context - perhaps thinking too abstractly about this is a bad [...]</description>
		<content:encoded><![CDATA[<p>[...] were made with the colours of the plants and the general feel of the game in mind. I think the problems I found with this exercise was a lack of context &#8211; perhaps thinking too abstractly about this is a bad [...]</p>
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		<title>Comment on Free software projects are not products by dave</title>
		<link>http://www.pawfal.org/dave/blog/2011/08/free-software-projects-are-not-products/comment-page-1/#comment-317</link>
		<dc:creator>dave</dc:creator>
		<pubDate>Tue, 30 Aug 2011 13:26:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.pawfal.org/dave/blog/?p=2202#comment-317</guid>
		<description>That&#039;s a very nice project. It would be nice to have a peer to peer version of that kind of thing. In some ways this resembles powerbooks unplugged: http://pbup.goto10.org/ and their ideas for sharing or passing around code during a livecoding performance.

Also - your website design is awesome!</description>
		<content:encoded><![CDATA[<p>That&#8217;s a very nice project. It would be nice to have a peer to peer version of that kind of thing. In some ways this resembles powerbooks unplugged: <a href="http://pbup.goto10.org/" rel="nofollow">http://pbup.goto10.org/</a> and their ideas for sharing or passing around code during a livecoding performance.</p>
<p>Also &#8211; your website design is awesome!</p>
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		<title>Comment on Free software projects are not products by emoc</title>
		<link>http://www.pawfal.org/dave/blog/2011/08/free-software-projects-are-not-products/comment-page-1/#comment-316</link>
		<dc:creator>emoc</dc:creator>
		<pubDate>Tue, 30 Aug 2011 12:17:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.pawfal.org/dave/blog/?p=2202#comment-316</guid>
		<description>Two years ago, a student from MIT designed an experiment about a networked programming tool (around processing) which tracked movement of code on a small scale. It had good ideas inside (a visual browser, code highlighting from copy &amp; paste from others, metatags in comments, etc.). See http://share.media.mit.edu/docs for details. Sadly, it seems the project is asleeped since.</description>
		<content:encoded><![CDATA[<p>Two years ago, a student from MIT designed an experiment about a networked programming tool (around processing) which tracked movement of code on a small scale. It had good ideas inside (a visual browser, code highlighting from copy &amp; paste from others, metatags in comments, etc.). See <a href="http://share.media.mit.edu/docs" rel="nofollow">http://share.media.mit.edu/docs</a> for details. Sadly, it seems the project is asleeped since.</p>
]]></content:encoded>
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		<title>Comment on Colourful emotions by dave</title>
		<link>http://www.pawfal.org/dave/blog/2011/08/colourful-emotions/comment-page-1/#comment-315</link>
		<dc:creator>dave</dc:creator>
		<pubDate>Mon, 29 Aug 2011 14:26:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.pawfal.org/dave/blog/?p=2198#comment-315</guid>
		<description>Hi Mr Pixelpusher - the emotions come from the Ortony-Clore-Collins cognitive model which the FAtiMA software is based on.  

Online material seems scarce, but this is quite useful:

http://www.icosilune.com/2008/12/ortony-clore-and-collins-the-cognitive-structure-of-emotions/

And yup, all my work is GPL/CC so please use it.</description>
		<content:encoded><![CDATA[<p>Hi Mr Pixelpusher &#8211; the emotions come from the Ortony-Clore-Collins cognitive model which the FAtiMA software is based on.  </p>
<p>Online material seems scarce, but this is quite useful:</p>
<p><a href="http://www.icosilune.com/2008/12/ortony-clore-and-collins-the-cognitive-structure-of-emotions/" rel="nofollow">http://www.icosilune.com/2008/12/ortony-clore-and-collins-the-cognitive-structure-of-emotions/</a></p>
<p>And yup, all my work is GPL/CC so please use it.</p>
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