A project that encompasses planting gardens, plants as organisation models of society, permaculture, online games and guerilla gardening.
My role was to create games which explored different aspects of human/plant relationships. Rather than making a game about gardening or looking after plants, we settled on trying to make a game that made you 'feel like a plant', and tried to work out what that could mean. We also explored connecting real plants to the game world by building simple plant sensing devices. See also
Germination X.
Linux version (needs fluxus-0.17 installed which you can
get here)
OSX version (extract and run)
Windows version (Copy the Fluxus directory to "C:\Program Files" and run the executable it contains)