Home -> Projects -> Groworld



A project that encompasses planting gardens, plants as organisation models of society, permaculture, online games and guerilla gardening.

My role was to create games which explored different aspects of human/plant relationships. Rather than making a game about gardening or looking after plants, we settled on trying to make a game that made you 'feel like a plant', and tried to work out what that could mean. We also explored connecting real plants to the game world by building simple plant sensing devices. See also Germination X.



Linux version (needs fluxus-0.17 installed which you can get here)
OSX version (extract and run)
Windows version (Copy the Fluxus directory to "C:\Program Files" and run the executable it contains)

More information

Main groworld website
My work in progress
Groworld game prototypes by Tale of Tales
Groworld gardeners web by Six to Start
Plant sensing info