(clear) (define a (build-cube)) (active-box a) (push) (translate (vector 2 0 0)) (define b (build-cube)) (active-box b) (pop) (define j (build-hingejoint a b (vector 1 0 0) (vector 0 1 0))) (ground-plane (vector 0 1 0) 0) (collisions 1) (show-axis 1) (joint-angle j 1 10)