(clear) (colour (vector 0.5 0.5 0.5)) (scale (vector 100 100 100)) (specular (vector 0 0 0)) (clear-colour (vector 0 0 0)) (texture (load-texture "pit.png")) (define land (build-nurbs-plane 5 5)) (define (deform n) (pdata-set "t" n (vadd (vector 0.0005 (* (gh n) 0.001) 0) (pdata-get "t" n))) (if (< n 1) 0 (deform (- n 1)))) (define (render) (grab land) (deform (pdata-size)) (ungrab)) (every-frame (render)) (blur 0)