(define (circle n radius s) (define (loop i angle) (turtle-move radius) (turtle-turn (vector 0 angle 0)) (turtle-vert) (pdata-set "t" (turtle-position) (vector (/ n i) (* s 0.1) 0)) (turtle-skip 1) (if (zero? (- i 1)) 0 (loop (- i 1) angle))) (turtle-push) (loop n (/ 360 n)) (turtle-pop)) (define lastwidth 1) (define turnx 0) (define turny 0) (define (shape c n) (circle c lastwidth n) (turtle-skip (- (- (* c 2) 1))) (turtle-turn (vector 0 0 90)) (turtle-turn (vector 12 0 0)) (turtle-move 2) (turtle-turn (vector 12 0 0)) (turtle-turn (vector 0 0 -90)) (set! lastwidth (+ 0.1 (abs (* 0.9 (sin (+ (* 0.3 n) (time))))))) (circle c lastwidth (+ n 1)) (turtle-skip -1) (if (zero? n) 0 (shape c (- n 1)))) (clear) (backfacecull 0) (clear-colour (vector 0 0 0)) (hint-wire) (define o (build-polygons 271 'triangle-list)) (turtle-attach o) (turtle-reset) (define nexttime 0) (define (update) (cond ((< nexttime (time)) (set! nexttime (+ (time) 0.001)) (turtle-reset) (grab o) (shape 9 14) (recalc-normals 0) (ungrab)))) (every-frame (update))