(clear) (clear-colour (vector 0 0.2 0.5)) (fluxus-init) (push) (shader "orennayar.vert.glsl" "orennayar.frag.glsl") (scale (vector 5 5 5)) (translate (vector -0.5 -0.5 -0.5)) (define b (build-blobby 5 (vector 30 30 30) (vector 1 1 1))) (pop) (grab b) (load "test-object.scm") (shader-set! (list "LightPos" (vector 30 40 50) "Tint" (vector 0 1 1) "Roughness" 0.7)) (ungrab) ;(set-camera-transform (mtranslate (vector -0.5 -0.5 -1.7)))