ParticlePrimitive.h

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00001 // Copyright (C) 2005 Dave Griffiths
00002 //
00003 // This program is free software; you can redistribute it and/or modify
00004 // it under the terms of the GNU General Public License as published by
00005 // the Free Software Foundation; either version 2 of the License, or
00006 // (at your option) any later version.
00007 //
00008 // This program is distributed in the hope that it will be useful,
00009 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00010 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00011 // GNU General Public License for more details.
00012 //
00013 // You should have received a copy of the GNU General Public License
00014 // along with this program; if not, write to the Free Software
00015 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
00016 
00017 #include "Primitive.h"
00018 
00019 #ifndef N_PARTICLEPRIM
00020 #define N_PARTICLEPRIM
00021 
00022 namespace Fluxus
00023 {
00024 
00027 class ParticlePrimitive : public Primitive
00028 {
00029 public:
00030     ParticlePrimitive();
00031     ParticlePrimitive(const ParticlePrimitive &other);
00032     virtual ~ParticlePrimitive();
00033     
00037     virtual ParticlePrimitive* Clone() const;
00038     virtual void Render();
00039     virtual dBoundingBox GetBoundingBox();
00040     virtual void ApplyTransform(bool ScaleRotOnly=false);
00041     virtual string GetTypeName() { return "ParticlePrimitive"; }
00042     virtual Evaluator *MakeEvaluator() { return NULL; }
00044     
00045     void AddParticle(const dVector &v, const dColour &c, const dVector &s) 
00046     { 
00047         m_VertData->push_back(v); 
00048         m_ColData->push_back(c); 
00049         m_SizeData->push_back(s); 
00050         m_RotateData->push_back(0); 
00051     }
00052 
00053 protected:
00054 
00055     virtual void PDataDirty();
00056 
00057 private:
00058 
00059     vector<dVector> *m_VertData;
00060     vector<dColour> *m_ColData;
00061     vector<dVector> *m_SizeData;
00062     vector<float> *m_RotateData;
00063 };
00064 
00065 }
00066 
00067 #endif

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