PixelPrimitive.h

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00001 // Copyright (C) 2005 Dave Griffiths
00002 //
00003 // This program is free software; you can redistribute it and/or modify
00004 // it under the terms of the GNU General Public License as published by
00005 // the Free Software Foundation; either version 2 of the License, or
00006 // (at your option) any later version.
00007 //
00008 // This program is distributed in the hope that it will be useful,
00009 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00010 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00011 // GNU General Public License for more details.
00012 //
00013 // You should have received a copy of the GNU General Public License
00014 // along with this program; if not, write to the Free Software
00015 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
00016 
00017 #include "Primitive.h"
00018 
00019 #ifndef N_PIXELPRIM
00020 #define N_PIXELPRIM
00021 
00022 namespace Fluxus
00023 {
00024 
00031 class PixelPrimitive : public Primitive
00032 {
00033 public: 
00034     PixelPrimitive(unsigned int w, unsigned int h);
00035     PixelPrimitive(const PixelPrimitive &other);
00036     virtual  ~PixelPrimitive();
00037     
00041     virtual PixelPrimitive* Clone() const;
00042     virtual void Render();
00043     virtual dBoundingBox GetBoundingBox();
00044     virtual void RecalculateNormals(bool smooth) {}
00045     virtual void ApplyTransform(bool ScaleRotOnly=false);
00046     virtual string GetTypeName() { return "PixelPrimitive"; }
00047     virtual Evaluator *MakeEvaluator() { return NULL; }
00049     
00051     void Upload();
00052     
00054     void Load(const string &filename);
00055 
00057     void Save(const string &filename) const;
00058     
00060     unsigned int GetTexture() { return m_Texture; }
00061     
00063     unsigned int GetWidth() { return m_Width; }
00064     
00066     unsigned int GetHeight() { return m_Height; }
00067     
00068 protected:
00069 
00070     virtual void PDataDirty();
00071     
00072     vector<dVector> m_Points;
00073     vector<dColour> *m_ColourData;
00074     
00075     unsigned int m_Texture;
00076     
00077     unsigned int m_Width;
00078     unsigned int m_Height; 
00079     
00080     bool m_ReadyForUpload;
00081 };
00082 
00083 };
00084 
00085 #endif

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