00001 // Copyright (C) 2005 Dave Griffiths 00002 // 00003 // This program is free software; you can redistribute it and/or modify 00004 // it under the terms of the GNU General Public License as published by 00005 // the Free Software Foundation; either version 2 of the License, or 00006 // (at your option) any later version. 00007 // 00008 // This program is distributed in the hope that it will be useful, 00009 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00010 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00011 // GNU General Public License for more details. 00012 // 00013 // You should have received a copy of the GNU General Public License 00014 // along with this program; if not, write to the Free Software 00015 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 00016 00017 #include <string> 00018 #include <map> 00019 #include "dada.h" 00020 #include "GLSLShader.h" 00021 00022 #ifndef FLUXUS_SHADER_CACHE 00023 #define FLUXUS_SHADER_CACHE 00024 00025 namespace Fluxus 00026 { 00027 00030 class ShaderCache 00031 { 00032 public: 00033 ShaderCache(); 00034 ~ShaderCache(); 00035 00036 static GLSLShader *Get(const std::string &vert, const std::string &frag); 00037 static void Clear(); 00038 static void Dump(); 00039 00040 private: 00041 static std::map<std::string,GLSLShaderPair *> m_Cache; 00042 }; 00043 00044 } 00045 00046 #endif
1.5.1