00001 // Copyright (C) 2005 Dave Griffiths 00002 // 00003 // This program is free software; you can redistribute it and/or modify 00004 // it under the terms of the GNU General Public License as published by 00005 // the Free Software Foundation; either version 2 of the License, or 00006 // (at your option) any later version. 00007 // 00008 // This program is distributed in the hope that it will be useful, 00009 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00010 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00011 // GNU General Public License for more details. 00012 // 00013 // You should have received a copy of the GNU General Public License 00014 // along with this program; if not, write to the Free Software 00015 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 00016 00017 #include <string> 00018 #include <map> 00019 #include <assert.h> 00020 #include "State.h" 00021 #include "PDataContainer.h" 00022 #include "Evaluator.h" 00023 00024 #ifndef N_PRIM 00025 #define N_PRIM 00026 00027 namespace Fluxus 00028 { 00029 00032 class Primitive : public PDataContainer 00033 { 00034 public: 00035 Primitive(); 00036 Primitive(const Primitive &other); 00037 virtual ~Primitive(); 00038 00042 virtual Primitive *Clone() const=0; 00043 virtual void Render()=0; 00044 virtual dBoundingBox GetBoundingBox()=0; 00045 virtual void ApplyTransform(bool ScaleRotOnly=false)=0; 00046 virtual Evaluator *MakeEvaluator()=0; 00048 00050 virtual string GetTypeName() { return "Primitive"; } 00051 00053 virtual void RecalculateNormals(bool smooth) {} 00054 00058 void RenderBoundingBox(); 00059 static void RenderAxes(); 00060 void Prerender(); 00061 void ApplyState() { m_State.Apply(); } 00062 00065 void SetState(State *s) { assert(s); m_State=*s; } 00066 State *GetState() { return &m_State; } 00067 00069 void SetPhysicalHint(bool s) { m_IsPhysical=s; } 00070 bool IsPhysicalHint() { return m_IsPhysical; } 00071 00073 unsigned int GetVisibility() { return m_Visibility; } 00074 void SetVisibility(unsigned int s) { m_Visibility=s; } 00075 00077 bool IsSelectable() { return m_Selectable; } 00078 void Selectable(bool s) { m_Selectable=s; } 00080 00081 protected: 00082 State m_State; 00083 00084 private: 00085 00087 bool m_IsPhysical; 00088 unsigned int m_Visibility; 00089 bool m_Selectable; 00090 }; 00091 00092 }; 00093 00094 #endif
1.5.1