#include <State.h>
Collaboration diagram for Fluxus::State:

Public Member Functions | |
| State () | |
| void | Apply () | 
| void | Spew () | 
Data Fields | |
| dColour | Colour | 
| dColour | Specular | 
| dColour | Emissive | 
| dColour | Ambient | 
| float | Shinyness | 
| float | Opacity | 
| unsigned int | Textures [MAX_TEXTURES] | 
| int | Parent | 
| int | Hints | 
| float | LineWidth | 
| float | PointWidth | 
| int | SourceBlend | 
| int | DestinationBlend | 
| dColour | WireColour | 
| dMatrix | Transform | 
| GLSLShader * | Shader | 
Definition at line 68 of file State.h.
| float Fluxus::State::Shinyness | 
| float Fluxus::State::Opacity | 
| unsigned int Fluxus::State::Textures[MAX_TEXTURES] | 
| float Fluxus::State::LineWidth | 
 1.5.1