#include <Physics.h>
Collaboration diagram for Fluxus::Physics:

Public Types | |
| enum | BoundingType { BOX, CYLINDER, SPHERE } | 
| enum | ObjectType { ACTIVE, PASSIVE } | 
Public Member Functions | |
| Physics (Renderer *r) | |
| virtual | ~Physics () | 
| void | Tick () | 
| Run the simulation for one frame.   | |
| void | Render () | 
| Just for visualisation of joints.   | |
| void | Free (int ID) | 
| void | Clear () | 
| void | RegisterRenderer (Renderer *s) | 
| void | GroundPlane (dVector ori, float off) | 
| void | Kick (int ID, dVector v) | 
| void | Twist (int ID, dVector v) | 
| void | SetMass (int ID, float mass) | 
| void | SetCollisions (bool s) | 
| void | SetGravity (const dVector &g) | 
| void | SetGlobalSurfaceParams (float slip1, float slip2, float softerp, float softcfm) | 
| int | GetMaxObjectCount () | 
| void | SetMaxObjectCount (int s) | 
| bool | HasCollided (int Ob) | 
Object types  | |
These funtions add primitives to the simulation world. From here on their transforms will be controlled by the physics system.   | |
| void | MakeActive (int ID, float MassBoundingType, BoundingType Bound=BOX) | 
| void | MakePassive (int ID, float MassBoundingType, BoundingType Bound=BOX) | 
Joints  | |
| int | CreateJointFixed (int Ob1) | 
| int | CreateJointBall (int Ob1, int Ob2, dVector Anchor) | 
| int | CreateJointHinge (int Ob1, int Ob2, dVector Anchor, dVector Hinge) | 
| int | CreateJointSlider (int Ob1, int Ob2, dVector Hinge) | 
| int | CreateJointHinge2 (int Ob1, int Ob2, dVector Anchor, dVector Hinge[2]) | 
| int | CreateJointAMotor (int Ob1, int Ob2, dVector Axis) | 
| void | SetJointAngle (int ID, float force, float angle) | 
| void | SetJointParam (int ID, const string &Param, float Value) | 
Data Structures | |
| class | JointObject | 
| class | Object | 
Definition at line 30 of file Physics.h.
| Physics::Physics | ( | Renderer * | r | ) | 
Definition at line 47 of file Physics.cpp.
| Physics::~Physics | ( | ) |  [virtual] | 
        
Definition at line 64 of file Physics.cpp.
| void Physics::Tick | ( | ) | 
| void Physics::Render | ( | ) | 
| void Physics::MakeActive | ( | int | ID, | |
| float | MassBoundingType, | |||
| BoundingType |  Bound = BOX | |||
| ) | 
Definition at line 171 of file Physics.cpp.
| void Physics::MakePassive | ( | int | ID, | |
| float | MassBoundingType, | |||
| BoundingType |  Bound = BOX | |||
| ) | 
Definition at line 286 of file Physics.cpp.
| void Physics::Free | ( | int | ID | ) | 
Definition at line 403 of file Physics.cpp.
| void Physics::Clear | ( | ) | 
Definition at line 416 of file Physics.cpp.
| void Fluxus::Physics::RegisterRenderer | ( | Renderer * | s | ) |  [inline] | 
        
| void Physics::GroundPlane | ( | dVector | ori, | |
| float | off | |||
| ) | 
Definition at line 165 of file Physics.cpp.
| void Physics::Kick | ( | int | ID, | |
| dVector | v | |||
| ) | 
Definition at line 464 of file Physics.cpp.
| void Physics::Twist | ( | int | ID, | |
| dVector | v | |||
| ) | 
Definition at line 480 of file Physics.cpp.
| void Physics::SetMass | ( | int | ID, | |
| float | mass | |||
| ) | 
Definition at line 382 of file Physics.cpp.
| void Physics::SetGravity | ( | const dVector & | g | ) | 
Definition at line 160 of file Physics.cpp.
| void Fluxus::Physics::SetGlobalSurfaceParams | ( | float | slip1, | |
| float | slip2, | |||
| float | softerp, | |||
| float | softcfm | |||
| ) |  [inline] | 
        
| int Physics::CreateJointFixed | ( | int | Ob1 | ) | 
Definition at line 606 of file Physics.cpp.
| int Physics::CreateJointBall | ( | int | Ob1, | |
| int | Ob2, | |||
| dVector | Anchor | |||
| ) | 
Definition at line 707 of file Physics.cpp.
Definition at line 569 of file Physics.cpp.
| int Physics::CreateJointSlider | ( | int | Ob1, | |
| int | Ob2, | |||
| dVector | Hinge | |||
| ) | 
Definition at line 634 of file Physics.cpp.
Definition at line 530 of file Physics.cpp.
| int Physics::CreateJointAMotor | ( | int | Ob1, | |
| int | Ob2, | |||
| dVector | Axis | |||
| ) | 
Definition at line 669 of file Physics.cpp.
| void Physics::SetJointAngle | ( | int | ID, | |
| float | force, | |||
| float | angle | |||
| ) | 
Definition at line 742 of file Physics.cpp.
| void Physics::SetJointParam | ( | int | ID, | |
| const string & | Param, | |||
| float | Value | |||
| ) | 
Definition at line 761 of file Physics.cpp.
| bool Physics::HasCollided | ( | int | Ob | ) | 
Definition at line 804 of file Physics.cpp.
 1.5.1